Supply Evacuation: A new time event

Supply Evacuation: A new time event

The event is a short hold-the-line style mission — defend a point, protect your base, and win. No complicated gameplay, just straightforward combat. Each event runs for 1 to 3 hours and gives you a chance to fill a reward track by winning battles.

Each run costs energy, and to complete the track fully, you’ll likely need to buy a small amount of extra energy. There’s also an option to double all rewards with a low-cost purchase.

Multiple reward tracks will be available over time, each with increasing battle requirements as you progress through the game. The first event is short, tuned for early players, and includes beginner-friendly rewards like upgrade materials, gacha pulls, and purple gear.

Later events will offer more valuable loot but demand more energy. These early tracks will be one-time events, appearing at key points in your progress — such as after campaign chapters, expeditions, or PvP milestones.

Once you’ve cleared all milestone events, the system shifts into a rotating format, delivering a new reward track every few weeks with pre-built prize pools aimed at endgame players.

The first event unlocks after Sector 2 (around Day 3 of play) and continues to appear at specific progress points. After the final milestone, the rotation begins — giving you a steady stream of challenges and loot to chase.